My name is Swen E. Gaudl. I am a computer scientist interested in artificial intelligence, animal behaviour, cognition, games, rule-based systems and a lot more.
On this page you will find a short CV about awarded scholarships, my past and present work, and the education I received.
| 03/2023 – ongoing | Department of Applied IT, University of Gothenburg |
| Senior Lecturer (Universitetslektor) for Interaction Design | |
| Teaching: programming, interaction design, HCI, human-centred ai | |
| Researching: interaction design, computational creativity, (social) robotics, robotic prototyping of lightweight low-cost robotics | |
| Location: Göteborg, Sverige | |
| 12/2018 – ongoing | School of Computing, Electronics and Mathematics, University of Plymouth |
| Lecturer in Computer Science/ Subject Specialist for Games (archived page) | |
| Teaching: games programming, robotics, 3d prototyping, pervasive computing (research only since 05/2023) | |
| Researching: agent architectures, (social) robotics, computational creativity, robotic prototyping of lightweight low-cost robotics | |
| Location: Plymouth, UK | |
| 04/2016 – 04/2019 | MetaMakers Institute, Falmouth University |
| Research Fellow @ FP7 ERA Chairs | |
| Tasks: researching computational creativity, bridging industry & academia, organization of AISB Convention2019 | |
| Location: Falmouth, UK | |
| 04/2015 – 04/2016 | Department of Psychology, University of Bath |
| technology advisor | |
| Tasks: providing technological & engineering support for the development of mobile behavioral intervention app | |
| Location: Bath, UK | |
| 10/2009 – 04/2012 | Fraunhofer IDMT, Department of Children's Media |
| researcher | |
| Tasks: Group Leader Serious Games, project management, project acquisition, develop game concepts, thesis mentoring, student projects mentoring | |
| Location: Erfurt, Germany | |
| 04/2008 – 09/2009 | Fraunhofer IDMT, Department of Children's Media |
| student assistant | |
| Tasks: implementation and development of AI, setup of Entertainment-Lab | |
| Location: Erfurt, Germany | |
| 09/2006 – 03/2007 | Trans-Reality Game Laboratory |
| internship | |
| Tasks: design and implementation of game concepts | |
| Location: Högskolan på Gotland, Visby, Sweden | |
| 2002 – 2006 | Fraunhofer IDMT, Department of Audio Coding |
| student assistant | |
| Tasks: software development, design of audio test software | |
| Location: Ilmenau, Germany |
| 2020 | Higher Education Academy, UK |
| Associate Fellowship (AFHEA) | |
| 04/2012 – 03/2016 | University of Bath |
| Degree: PhD in Computer Science | |
| Topic: "Building Robust Real-Time Game AI: Simplifying & Automating Integral Process Steps in Multi-Platform Design" | |
| Grade: passed with minor corrections | |
| Supervision: Dr. Joanna Bryson | |
| Location: Bath, United Kingdom | |
| 10/2000 – 05/2009 | Ilmenau University of Technology |
| Degree: Diplom Informatiker (equivalent to: MSc in Computer Science) | |
| Thesis: „Design and Refinement of NPC Rules in Digital Board Games“ | |
| Grade: (Thesis/Diploma) 1.3/2.1 (equivalent to US: A/A-) | |
| Supervision: Prof. Dr. Rainer Knauf | |
| Location: Ilmenau, Germany |
| Year | Activity | Amount |
|---|---|---|
| 2023 - 2024 | Sounds of Intelligence: Ansvarsfull utforskning av generativa AI-metoder i kreativa domäner och utbildning , PI | 1.01M SEK |
| 2022 | ICONIC (Inter-generational CO-production of Novel technologies In Coastal communities): EPSRC Equitable Digital Society Std Grant, Co-I | £1.25M |
| 2022 | BathSPA: The Studio Grant: R&D development support for Sonic Dancer with Maria Silvia Carderelli Gronau | £4K |
| 2021 | Arts Council England (ACE): R&D project for Sonic Dancer: iteration2 with Maria Silvia Carderelli Gronau | £15K |
| 2021 | HardData: cross faculty project between Arts,Psychology,Computing, co-I | £4000 |
| 2021-2024 | GOALD: ESRC collaboration project between Plymouth and Stirling, co-I | £1.6M |
| 2020 | Kaleider New Talent: collaboration project with Maria Silvia Carderelli Gronau | £1000 |
| 2020 - 2023 | EPIC2: ERDF project to support eHealth technology and innovation in the SouthWest of England, co-I | £4M |
| 2018 - 2021 | CASTOR Project, RAEng funded, PI | £11K |
| 04/2012 – 03/2015 | University of Bath Studentship |
| full scholarship for PhD-studies | |
| Location: Bath, United Kingdom | |
| 2014 | IEEE CIS Mobile App Competition |
| 1st price: Winner of the Computational Intelligence Society Mobile App Competition | |
| 07/2006 – 03/2007 | Leonardo Da-Vinci Programm |
| full scholarship of international internship | |
| Location: Visby, Sweden |
| Activity | years |
|---|---|
| AISB organisation committee member | 2019-ongoing |
| convention general chair/organiser AISB2019 | 2018-2019 |
| Associate Fellowship (AFHEA), of the Higher Education Academy, | 2020 |
| Departmental Teaching&Learning Quality Commitee, Uni of Bath | 2014-2016 |
| NWERC Coach for National and European Competition, Uni of Bath | 2015 |
| Head Tutor for Programming Course, Dept. of Comp-Sci, Uni of Bath | 2014-2016 |
| Role,Venue | years |
|---|---|
| Action Editor, Connection Science | 2018-2023 |
| Reviewer, WCCI | 2022 |
| Reviewer, Transactions on Games (ToG) | 2022 |
| Reviewer, AAAI | 2017, 2019, 2021, 2023,2024 |
| Reviewer, ECAI | 2020,2023 |
| Reviewer, CHI | 2021 |
| PC member, FDG | 2014, 2017 |
| PC member, ICIDS | 2018, 2020 |
| PC member, SAB | 2016 |
| PC member, TAROS | 2014, 2013 |
| Reviewer, CIG | 2016 |
| Year | Event |
|---|---|
| 2019 | The IET Christmas Lecture: Robotics in Education |
| 2018 | School Game Jam Event at Nexus |
| 2017 | Exponentialinvestor interview |