Curriculum Vitae
My name is Swen E. Gaudl. I am a computer scientist interested in artificial intelligence, animal behaviour, cognition, games, rule-based systems and a lot more.

On this page you will find a short CV about awarded scholarships, past and present work, and education.
Work Experience
Senior Lecturer for Interaction Design
Department of Applied IT, University of Gothenburg - Gothenburg, Sweden
Teaching: programming, interaction design, HCI, human-centred AI. Researching: interaction design, computational creativity, social robotics, robotic prototyping of lightweight low-cost robotics.
Lecturer in Computer Science / Subject Specialist for Games
School of Computing, Electronics and Mathematics, University of Plymouth - Plymouth, UK
Teaching: games programming, robotics, 3D prototyping, pervasive computing. Research-only involvement since 05/2023.
Research Fellow
MetaMakers Institute, Falmouth University - Falmouth, UK
Researching computational creativity, bridging industry and academia, and organisation of AISB Convention 2019.
Technology advisor
Department of Psychology, University of Bath - Bath, UK
Technological and engineering support for the development of a mobile behavioural intervention app.
Researcher
Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany
Group Leader Serious Games, project management, acquisition, game concepts, thesis mentoring and student project mentoring.
Student assistant
Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany
Implementation and development of AI, setup of Entertainment-Lab.
Internship
Trans-Reality Game Laboratory - Visby, Sweden
Design and implementation of game concepts.
Student assistant
Fraunhofer IDMT, Department of Audio Coding - Ilmenau, Germany
Software development and design of audio test software.
Higher Education
Associate Fellowship (AFHEA)
Higher Education Academy - UK
PhD in Computer Science
University of Bath - Bath, UK
Building Robust Real-Time Game AI: Simplifying and Automating Integral Process Steps in Multi-Platform Design.
Diplom Informatiker, equivalent to MSc in Computer Science
Ilmenau University of Technology - Ilmenau, Germany
Thesis: Design and Refinement of NPC Rules in Digital Board Games.
Grants and Projects
| Year | Activity | Role | Amount |
|---|---|---|---|
| 2023-2024 | Sounds of Intelligence | PI | 1.01M SEK |
| 2022 | ICONIC: EPSRC Equitable Digital Society Std Grant | Co-I | GBP 1.25M |
| 2022 | BathSPA: The Studio Grant, Sonic Dancer | Collaborator | GBP 4K |
| 2021 | Arts Council England R&D project for Sonic Dancer iteration 2 | Collaborator | GBP 15K |
| 2021 | HardData | Co-I | GBP 4K |
| 2021-2024 | GOALD | Co-I | GBP 1.6M |
| 2020 | Kaleider New Talent | Collaborator | GBP 1000 |
| 2020-2023 | EPIC2 | Co-I | GBP 4M |
| 2018-2021 | CASTOR Project, RAEng funded | PI | GBP 11K |
Scholarships and Prizes
University of Bath Studentship
Full scholarship for PhD studies.
IEEE CIS Mobile App Competition
Winner of the Computational Intelligence Society Mobile App Competition.
Leonardo Da-Vinci Programme
Full scholarship for international internship.
Academic Activities
- AISB organisation committee member, 2019-ongoing
- AISB2019 convention general chair/organiser, 2018-2019
- Associate Fellowship (AFHEA), 2020
- Departmental Teaching and Learning Quality Committee, University of Bath, 2014-2016
- NWERC coach for National and European Competition, University of Bath, 2015
- Head Tutor for Programming Course, Department of Computer Science, University of Bath, 2014-2016
Reviewing
- Action Editor, Connection Science, 2018-2023
- Reviewer, WCCI 2022
- Reviewer, Transactions on Games, 2022
- Reviewer, AAAI 2017, 2019, 2021, 2023, 2024
- Reviewer, ECAI 2020, 2023
- Reviewer, CHI 2021
- PC member, FDG 2014, 2017
- PC member, ICIDS 2018, 2020
- PC member, SAB 2016
- Reviewer, TAROS 2013, 2014
- Reviewer, CIG 2016
Press and Public Engagement
- 2019 - The IET Christmas Lecture: Robotics in Education
- 2018 - School Game Jam Event at Nexus
- 2017 - Exponentialinvestor interview