Curriculum Vitae
My name is Swen E. Gaudl. I am a computer scientist interested in artificial intelligence, animal behaviour, cognition, games, rule-based systems and a lot more.

On this page you will find a short CV about awarded scholarships, past and present work, and education.
Work Experience
Senior Lecturer for Interaction Design
Department of Applied IT, University of Gothenburg - Gothenburg, Sweden
Teaching: programming, interaction design, HCI, human-centred AI. Researching: interaction design, computational creativity, social robotics, robotic prototyping of lightweight low-cost robotics.
Co-Founder, Director
SEAM coLab Ltd. - Bristol, UK
Co-founded the company to explore use of AI and creative technology in artistic settings tegether with my other co-founder. The company has trans-disciplinary goals and strong disciplinary roots in performative arts and natural sciences.
Co-Founder, CTO, Director
Borobo Ltd. - Edinburgh, UK
Co-founded the company to explore parts of PhD work on cognitive architecture and moving into physical prototyping and building. Designed the first technical prototype of the Maah social robot and lead the technical development until my resignation.
Lecturer in Computer Science / Subject Specialist for Games
School of Computing, Electronics and Mathematics, University of Plymouth - Plymouth, UK
Teaching: games programming, robotics, 3D prototyping, pervasive computing. Research-only involvement since 05/2023.
Research Fellow
MetaMakers Institute, Falmouth University - Falmouth, UK
Researching computational creativity, bridging industry and academia, and organisation of AISB Convention 2019.
Technology advisor
Department of Psychology, University of Bath - Bath, UK
Technological and engineering support for the development of a mobile behavioural intervention app.
Researcher
Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany
Group Leader Serious Games, project management, acquisition, game concepts, thesis mentoring and student project mentoring.
Student assistant
Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany
Implementation and development of AI, setup of Entertainment-Lab.
Internship
Trans-Reality Game Laboratory - Visby, Sweden
Design and implementation of game concepts.
Student assistant
Fraunhofer IDMT, Department of Audio Coding - Ilmenau, Germany
Software development and design of audio test software.
Higher Education
Associate Fellowship (AFHEA)
Higher Education Academy - UK
PhD in Computer Science
University of Bath - Bath, UK
Building Robust Real-Time Game AI: Simplifying and Automating Integral Process Steps in Multi-Platform Design.
Diplom Informatiker, equivalent to MSc in Computer Science
Ilmenau University of Technology - Ilmenau, Germany
Thesis: Design and Refinement of NPC Rules in Digital Board Games.
Grants and Projects
| Year | Activity | Role | Amount |
|---|---|---|---|
| 2023-2024 | Sounds of Intelligence | PI | 1.01M SEK |
| 2022 | ICONIC: EPSRC Equitable Digital Society Std Grant | Co-I | GBP 1.25M |
| 2022 | BathSPA: The Studio Grant, Sonic Dancer | Collaborator | GBP 4K |
| 2021 | Arts Council England R&D project for Sonic Dancer iteration 2 | Collaborator | GBP 15K |
| 2021 | HardData | Co-I | GBP 4K |
| 2021-2024 | GOALD | Co-I | GBP 1.6M |
| 2020 | Kaleider New Talent | Collaborator | GBP 1000 |
| 2020-2023 | EPIC2 | Co-I | GBP 4M |
| 2018-2021 | CASTOR Project, RAEng funded | PI | GBP 11K |
Scholarships and Prizes
University of Bath Studentship
Full scholarship for PhD studies.
IEEE CIS Mobile App Competition
Winner of the Computational Intelligence Society Mobile App Competition.
Leonardo Da-Vinci Programme
Full scholarship for international internship.
Academic Activities
- AISB organisation committee member, 2019-ongoing
- AISB2019 convention general chair/organiser, 2018-2019
- Associate Fellowship (AFHEA), 2020
- Departmental Teaching and Learning Quality Committee, University of Bath, 2014-2016
- NWERC coach for National and European Competition, University of Bath, 2015
- Head Tutor for Programming Course, Department of Computer Science, University of Bath, 2014-2016
Reviewing
- Action Editor, Connection Science, 2018-2023
- Reviewer, WCCI 2022
- Reviewer, Transactions on Games, 2022
- Reviewer, AAAI 2017, 2019, 2021, 2023, 2024
- Reviewer, ECAI 2020, 2023
- Reviewer, CHI 2021
- PC member, FDG 2014, 2017
- PC member, ICIDS 2018, 2020
- PC member, SAB 2016
- Reviewer, TAROS 2013, 2014
- Reviewer, CIG 2016
Press and Public Engagement
- 2019 - The IET Christmas Lecture: Robotics in Education
- 2018 - School Game Jam Event at Nexus
- 2017 - Exponentialinvestor interview