On this page you will find a short CV about awarded scholarships, past and present work, and education.

Work Experience

03/2023 - ongoing

Senior Lecturer for Interaction Design

Department of Applied IT, University of Gothenburg - Gothenburg, Sweden

Teaching: programming, interaction design, HCI, human-centred AI. Researching: interaction design, computational creativity, social robotics, robotic prototyping of lightweight low-cost robotics.

12/2018 - ongoing

Lecturer in Computer Science / Subject Specialist for Games

School of Computing, Electronics and Mathematics, University of Plymouth - Plymouth, UK

Teaching: games programming, robotics, 3D prototyping, pervasive computing. Research-only involvement since 05/2023.

04/2016 - 04/2019

Research Fellow

MetaMakers Institute, Falmouth University - Falmouth, UK

Researching computational creativity, bridging industry and academia, and organisation of AISB Convention 2019.

04/2015 - 04/2016

Technology advisor

Department of Psychology, University of Bath - Bath, UK

Technological and engineering support for the development of a mobile behavioural intervention app.

10/2009 - 04/2012

Researcher

Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany

Group Leader Serious Games, project management, acquisition, game concepts, thesis mentoring and student project mentoring.

04/2008 - 09/2009

Student assistant

Fraunhofer IDMT, Department of Children's Media - Erfurt, Germany

Implementation and development of AI, setup of Entertainment-Lab.

09/2006 - 03/2007

Internship

Trans-Reality Game Laboratory - Visby, Sweden

Design and implementation of game concepts.

2002 - 2006

Student assistant

Fraunhofer IDMT, Department of Audio Coding - Ilmenau, Germany

Software development and design of audio test software.

Higher Education

2020

Associate Fellowship (AFHEA)

Higher Education Academy - UK

04/2012 - 03/2016

PhD in Computer Science

University of Bath - Bath, UK

Building Robust Real-Time Game AI: Simplifying and Automating Integral Process Steps in Multi-Platform Design.

10/2000 - 05/2009

Diplom Informatiker, equivalent to MSc in Computer Science

Ilmenau University of Technology - Ilmenau, Germany

Thesis: Design and Refinement of NPC Rules in Digital Board Games.

Grants and Projects

YearActivityRoleAmount
2023-2024Sounds of IntelligencePI1.01M SEK
2022ICONIC: EPSRC Equitable Digital Society Std GrantCo-IGBP 1.25M
2022BathSPA: The Studio Grant, Sonic DancerCollaboratorGBP 4K
2021Arts Council England R&D project for Sonic Dancer iteration 2CollaboratorGBP 15K
2021HardDataCo-IGBP 4K
2021-2024GOALDCo-IGBP 1.6M
2020Kaleider New TalentCollaboratorGBP 1000
2020-2023EPIC2Co-IGBP 4M
2018-2021CASTOR Project, RAEng fundedPIGBP 11K

Scholarships and Prizes

04/2012 - 03/2015

University of Bath Studentship

Full scholarship for PhD studies.

2014

IEEE CIS Mobile App Competition

Winner of the Computational Intelligence Society Mobile App Competition.

07/2006 - 03/2007

Leonardo Da-Vinci Programme

Full scholarship for international internship.

Academic Activities

  • AISB organisation committee member, 2019-ongoing
  • AISB2019 convention general chair/organiser, 2018-2019
  • Associate Fellowship (AFHEA), 2020
  • Departmental Teaching and Learning Quality Committee, University of Bath, 2014-2016
  • NWERC coach for National and European Competition, University of Bath, 2015
  • Head Tutor for Programming Course, Department of Computer Science, University of Bath, 2014-2016

Reviewing

  • Action Editor, Connection Science, 2018-2023
  • Reviewer, WCCI 2022
  • Reviewer, Transactions on Games, 2022
  • Reviewer, AAAI 2017, 2019, 2021, 2023, 2024
  • Reviewer, ECAI 2020, 2023
  • Reviewer, CHI 2021
  • PC member, FDG 2014, 2017
  • PC member, ICIDS 2018, 2020
  • PC member, SAB 2016
  • Reviewer, TAROS 2013, 2014
  • Reviewer, CIG 2016

Press and Public Engagement

  • 2019 - The IET Christmas Lecture: Robotics in Education
  • 2018 - School Game Jam Event at Nexus
  • 2017 - Exponentialinvestor interview