10 Aug 2023
Short Description
Funded by The Arts Council England in 2021, the project covers the next iteration of the collaboration between me and Silvia. For this iteration the focus was on getting a standalone device which fully autonomously generates the sound of people moving around it and still allows participants to explore shared movement and interaction.
ProjectsResearchArtsCollaboration
10 Aug 2023
Early into 2020 I was invited to attend an event from SWCTN where I met movement artist Silvia Carderelli-Gronau. As a result and outcome of the event, Silvia and I found that we have a shared interest in using technology that does not inhibit but non-invasively supports humans to perform, connect and sense movement.
ProjectsResearchPrototypingVideosArtsCollaboration
10 Aug 2023
After working for a reasonably long time on game-based environments to develop posh-sharp, I wanted to see how well I could get the framework working in robotic applications. I am also working on a new social robotic approach, so this post starts to connect behaviour modelling, robotics and cognitive frameworks.
ResearchFutureCogSciSide-ProjectRobotics
12 Mar 2017
It has been nearly a year since my PhD was submitted. Wait, no, it has been a year by now. Time rushes by and Dr. Gaudl is working on software, apps, research and somehow finding balance of life.
GeneralResearchFutureWork
30 Nov 2016
PhD Wrap-Up
- Finished the PhD.
- Picked up new work at the MetaMakers Institute in Falmouth.
- Working on an iOS app and researching computational creativity while trying to work on side projects.
I finished my PhD on building robust game AI in May 2016 with minor typographical corrections. This post is seeded from the visible listing on the current site and should be completed from the original Grav content folder.
ThoughtsResearchMilestoneFutureAcademia